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• Build and Package Systems
• Concurrency and Parallelism
• Data Structures and Algorithms
• Design and Best Practices
• Education and Coaching
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• Embedded and Systems Programming
• Graphics Programming
• Interface Design
• Metaprogramming and Reflection
• Object Model
• Optimization and Undefined Behavior
• Polymorphism and Type Erasure
• Scripting and Parsing
• Secure Programming
• Software Evolution and Portability
• Tooling
• Type Design
• Web and Network Programming
•C++17 and Beyond
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AB
Adam Brykajlo
Safe Software
C++ Developer
Vancouver
Sunday
, September 23
17:30 PDT
Tee Shirt Night Dinner
TBA
20:00 PDT
Registration Reception
TBA
Monday
, September 24
11:00 PDT
The C++ Execution Model
Breckenridge Hall (1st Floor)
Bryce Adelstein Lelbach
14:00 PDT
Modern C++ Design (part 1 of 2)
Breckenridge Hall (1st Floor)
Titus Winters
Crafting Embedded Domain-Specific Language (EDSL) In C++ using Metaprogramming, Operator Overloading, and Lambda Expressions
Winter Park (406)
Gilang Hamidy
Secure Coding Best Practices: Your First Line Is The Last Line Of Defense (part 1 of 2)
Copper Mountain Theater (2nd Floor)
Matthew Butler
How to Write Well-Behaved Value Wrappers
Keystone (404)
Simon Brand
15:15 PDT
Modern C++ Design (part 2 of 2)
Breckenridge Hall (1st Floor)
Titus Winters
Secure Coding Best Practices: Your First Line Is The Last Line Of Defense (part 2 of 2)
Copper Mountain Theater (2nd Floor)
Matthew Butler
How C++ Debuggers Work
Keystone (404)
Simon Brand
16:45 PDT
A Modern C++ Programming Model for GPUs using Khronos SYCL
Steamboat (403)
Gordon Brown • Michael Wong
Emulating the Nintendo 3DS: Generative & Declarative Programming in Action
Winter Park (406)
Tony Wasserka
Expect the Expected
Breckenridge Hall (1st Floor)
Andrei Alexandrescu
Debug C++ Without Running
Telluride (407)
Anastasia Kazakova
Tuesday
, September 25
09:00 PDT
What Do We Mean When We Say Nothing At All?
Breckenridge Hall (1st Floor)
Kate Gregory
Compile Time Regular Expressions
Keystone (404)
Hana Dusíková
Avoiding Disasters with Strongly Typed C++
Copper Mountain Theater (2nd Floor)
Arno Lepisk
14:00 PDT
The Exciting New Future of Safe Reclamation for High Performance
Aspen Highlands Hall (1st Floor)
Paul McKenney • Maged Michael • Michael Wong
Making New Friends
Telluride (407)
Dan Saks
15:15 PDT
A Semi Compile/Run-time Map with (Nearly) Zero Overhead Lookup
Keystone (404)
Fabian Renn-Giles
Funqual: user-defined statically-checked call tree constraints in C++
Telluride (407)
Andrew Nelson
15:50 PDT
Memory Tagging and how it improves C++ memory safety
Breckenridge Hall (1st Floor)
Kostya Serebryany
Why and How to Roll Your Own std::function Implementation
Aspen Highlands Hall (1st Floor)
Tom Poole
16:45 PDT
Frozen data structures in C++14
Copper Mountain Theater (2nd Floor)
Serge Guelton
Lightweight 2D graphics with io2d
Telluride (407)
Guy Davidson
Progress with C++ Modules
Aspen Highlands Hall (1st Floor)
Nathan Sidwell
Wednesday
, September 26
16:45 PDT
Accelerating Applications on a GPU with CUDA C++
Keystone (404)
Michael Gopshtein
Thursday
, September 27
09:00 PDT
OOP Is Dead, Long Live Data-oriented Design
Breckenridge Hall (1st Floor)
Stoyan Nikolov
15:15 PDT
Let's Intercept OpenGL Function Calls...for Logging!
Steamboat (403)
Mike Shah
Better C++ using Machine Learning on Large Projects
Aspen Highlands Hall (1st Floor)
Nicolas Fleury • Mathieu Nayrolles
15:50 PDT
C++ Everywhere with WebAssembly
Steamboat (403)
Damien Buhl
16:45 PDT
Compute More in Less Time Using C++ Simd Wrapper Libraries
Steamboat (403)
Jefferson Amstutz
Rapid Prototyping of Graphics Shaders in Modern C++
Winter Park (406)
Valentin Galea
Friday
, September 28
09:00 PDT
Interfaces matter: High Performance and Heap Allocated Containers
Aspen Highlands Hall (1st Floor)
John Woolverton
Applied Best Practices
Breckenridge Hall (1st Floor)
Jason Turner
Class template argument deduction in C++17
Steamboat (403)
Timur Doumler
C++ Modules and Large-Scale Development
Copper Mountain Theater (2nd Floor)
John Lakos
Feather: A Modern C++ Web Development Framework
Telluride (407)
Yu Qi
10:30 PDT
Moving Faster: Everyday efficiency in modern C++
Aspen Highlands Hall (1st Floor)
Alan Talbot
Scripting at the Speed of Thought: Lua and C++ with sol3
Telluride (407)
JeanHeyd Meneide
13:30 PDT
Easy to Use, Hard to Misuse: Declarative Style in C++
Breckenridge Hall (1st Floor)
Ben Deane
The Salami Method for Cross Platform Development
Telluride (407)
Adi Shavit
The Most Valuable Values
Copper Mountain Theater (2nd Floor)
Juan Pedro Bolivar Puente
Get rich quick! Using Boost.Beast WebSockets and Networking TS
Keystone (404)
Vinnie Falco
Saturday
, September 29
09:00 PDT
Essential C++ Design
Room 409
Klaus Iglberger
Sunday
, September 30
09:00 PDT
Essential C++ Design
Room 409
Klaus Iglberger
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CppCon 2018
America/Los Angeles
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Bellevue, WA, United States
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Aspen Highlands Hall (1st Floor)
Book Store
Breckenridge Hall (1st Floor)
Copper Mountain Theater (2nd Floor)
Courtyard Seattle Bellevue/Downtown, Ballroom A
Keystone (404)
Room 303
Room 401
Room 402
Room 403
Room 404
Room 407
Room 408
Room 409
Steamboat (403)
TBA
Telluride (407)
Winter Park (406)
| Lot N. 3
|Fourth Floor Balcony
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• Build and Package Systems
• Concurrency and Parallelism
• Data Structures and Algorithms
• Design and Best Practices
• Education and Coaching
All
Book Signing
Lightning Talks
• Embedded and Systems Programming
• Graphics Programming
• Interface Design
• Metaprogramming and Reflection
• Object Model
• Optimization and Undefined Behavior
• Polymorphism and Type Erasure
• Scripting and Parsing
• Secure Programming
• Software Evolution and Portability
• Tooling
• Type Design
• Web and Network Programming
•C++17 and Beyond
Business
Class
ISO Meeting
Open Content
All
Lightning Talks
Social
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