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• Build and Package Systems
• Concurrency and Parallelism
• Data Structures and Algorithms
• Design and Best Practices
• Education and Coaching
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Book Signing
Lightning Talks
• Embedded and Systems Programming
• Graphics Programming
• Interface Design
• Metaprogramming and Reflection
• Object Model
• Optimization and Undefined Behavior
• Polymorphism and Type Erasure
• Scripting and Parsing
• Secure Programming
• Software Evolution and Portability
• Tooling
• Type Design
• Web and Network Programming
•C++17 and Beyond
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Brad Fish
Bungie
Senior Engineering Lead
Bellevue, WA
bungie.net
I’ve been working on games at Bungie for over 10 years. Most recently I was the Engineering Lead for Destiny 2: Forsaken.
Monday
, September 24
08:00 PDT
Registration
TBA
09:00 PDT
Concepts: The Future of Generic Programming (the future is here)
Breckenridge Hall (1st Floor)
Bjarne Stroustrup
11:00 PDT
C++ Dependency Management: from Package Consumption to Project Development
Copper Mountain Theater (2nd Floor)
Boris Kolpackov
12:05 PDT
Book Signing: Herb Sutter
Book Store
Herb Sutter
12:30 PDT
Trainers Panel I
Copper Mountain Theater (2nd Floor)
Jon Kalb • Michael Caisse • Stephen Dewhurst • Nicolai Josuttis • Scott Meyers
13:35 PDT
Book Signing: Scott Meyers
Book Store
Scott Meyers
14:00 PDT
Modern C++ Design (part 1 of 2)
Breckenridge Hall (1st Floor)
Titus Winters
15:15 PDT
Modern C++ Design (part 2 of 2)
Breckenridge Hall (1st Floor)
Titus Winters
16:45 PDT
Expect the Expected
Breckenridge Hall (1st Floor)
Andrei Alexandrescu
20:30 PDT
Grill the Committee
Copper Mountain Theater (2nd Floor)
Jon Kalb • Marshall Clow • Olivier Giroux • Howard Hinnant • Bjarne Stroustrup • Herb Sutter • Ville Voutilainen • Titus Winters
Tuesday
, September 25
08:00 PDT
minidumps: gdb-compatible, software controlled core dumps
Keystone (404)
Matthew Fleming
09:00 PDT
Source Instrumentation for Monitoring C++ in Production
Aspen Highlands Hall (1st Floor)
Steven Simpson
10:30 PDT
Patterns and Techniques Used in the Houdini 3D Graphics Application
Breckenridge Hall (1st Floor)
Mark Elendt
12:05 PDT
Book Signing: Bjarne Stroustrup
Book Store
Bjarne Stroustrup
12:30 PDT
Debuggers for Modern Applications: Performance and Static Analysis
Telluride (407)
Samy Al Bahra
14:00 PDT
The Exciting New Future of Safe Reclamation for High Performance
Aspen Highlands Hall (1st Floor)
Paul McKenney • Maged Michael • Michael Wong
15:15 PDT
RVO is Harder than it Looks: the story of -Wreturn-std-move
Breckenridge Hall (1st Floor)
Arthur O'Dwyer
15:50 PDT
Teaching Old Compilers New Tricks: Transpiling C++17 to C++11
Steamboat (403)
Tony Wasserka
16:45 PDT
Progress with C++ Modules
Aspen Highlands Hall (1st Floor)
Nathan Sidwell
20:30 PDT
Embedded C++
Steamboat (403)
Odin Holmes • Ben Saks • Dan Saks • Brett Searles • Andrew Sloss
Wednesday
, September 26
08:00 PDT
Big Infrastructure at a Small Scale
Winter Park (406)
Matthew von Arx
09:00 PDT
Fast Conversion From UTF-8 with C++, DFAs, and SSE Intrinsics
Telluride (407)
Bob Steagall
10:30 PDT
Simplicity: not just for beginners
Breckenridge Hall (1st Floor)
Kate Gregory
12:05 PDT
Book Signing: Andrei Alexandrescu
Book Store
Andrei Alexandrescu
12:30 PDT
Mixing Managed and Unmanaged Code and Targeting Cross Platform Distributions
Breckenridge Hall (1st Floor)
Kate Gregory • Lloyd Moore • Aaron Robinson • Brett Searles
14:00 PDT
Compile-time programming and reflection in C++20 and beyond
Aspen Highlands Hall (1st Floor)
Louis Dionne
15:15 PDT
A Little Order: Delving into the STL sorting algorithms
Aspen Highlands Hall (1st Floor)
Fred Tingaud
15:50 PDT
Datum: A Trivially Constructible, Bitwise Copyable Compact Value-semantic Variant Type
Steamboat (403)
Rishi Wani
16:45 PDT
Memory Latency Troubles You? Nano-coroutines to the Rescue! (Using Coroutines TS, of Course)
Aspen Highlands Hall (1st Floor)
Gor Nishanov
18:45 PDT
Cross-platform C++ development is challenging - let tools help!
Keystone (404)
Marc Goodner
20:30 PDT
Optimizing Code Speed and Space with Build Time Switches
Keystone (404)
Ian Bearman • Chandler Carruth • Xiang Fan • Brett Searles • Michael Wong
Thursday
, September 27
09:00 PDT
OOP Is Dead, Long Live Data-oriented Design
Breckenridge Hall (1st Floor)
Stoyan Nikolov
10:30 PDT
Thoughts on a More Powerful and Simpler C++ (5 of N)
Breckenridge Hall (1st Floor)
Herb Sutter
12:30 PDT
Software Security
Keystone (404)
Patricia Aas • Matthew Butler • Matt Miller • Michael Wong
14:00 PDT
Signed integers are two's complement
Steamboat (403)
JF Bastien
15:15 PDT
ConcurrencyCheck - Static Analyzer for Concurrency Issues in Modern C++
Copper Mountain Theater (2nd Floor)
Anna Gringauze
15:50 PDT
C++ Everywhere with WebAssembly
Steamboat (403)
Damien Buhl
16:45 PDT
Concepts in 60: Everything you need to know and nothing you don't
Aspen Highlands Hall (1st Floor)
Andrew Sutton
20:30 PDT
Creating the Complete Build Package
Telluride (407)
Manuel Klimek • Boris Kolpackov • Paddy McDonald • Robert Schumacher • Brett Searles • Titus Winters
Friday
, September 28
08:00 PDT
Cpp.Chat - Live Episode! Interview with Herb Sutter.
Keystone (404)
Jon Kalb • Phil Nash • Herb Sutter
09:00 PDT
C++ Modules and Large-Scale Development
Copper Mountain Theater (2nd Floor)
John Lakos
10:30 PDT
The Bits Between the Bits: How We Get to main()
Breckenridge Hall (1st Floor)
Matt Godbolt
13:30 PDT
Standard Library Compatibility Guidelines
Aspen Highlands Hall (1st Floor)
Titus Winters
14:45 PDT
Spectre: Secrets, Side-Channels, Sandboxes, and Security
Breckenridge Hall (1st Floor)
Chandler Carruth
16:45 PDT
Closing Panel: Spectre
Breckenridge Hall (1st Floor)
Matt Godbolt • Chandler Carruth • Jon Masters • Matt Miller
Timezone
CppCon 2018
America/Los Angeles
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30, 2018
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Bellevue, WA, United States
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Aspen Highlands Hall (1st Floor)
Book Store
Breckenridge Hall (1st Floor)
Copper Mountain Theater (2nd Floor)
Courtyard Seattle Bellevue/Downtown, Ballroom A
Keystone (404)
Room 303
Room 401
Room 402
Room 403
Room 404
Room 407
Room 408
Room 409
Steamboat (403)
TBA
Telluride (407)
Winter Park (406)
| Lot N. 3
|Fourth Floor Balcony
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• Build and Package Systems
• Concurrency and Parallelism
• Data Structures and Algorithms
• Design and Best Practices
• Education and Coaching
All
Book Signing
Lightning Talks
• Embedded and Systems Programming
• Graphics Programming
• Interface Design
• Metaprogramming and Reflection
• Object Model
• Optimization and Undefined Behavior
• Polymorphism and Type Erasure
• Scripting and Parsing
• Secure Programming
• Software Evolution and Portability
• Tooling
• Type Design
• Web and Network Programming
•C++17 and Beyond
Business
Class
ISO Meeting
Open Content
All
Lightning Talks
Social
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