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Monday, September 24 • 15:15 - 16:15
How C++ Debuggers Work

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Debuggers are one of the most important tools in the belt of any developer, but they are often seen as a magic black box. This is compounded by the lack of available literature, especially when compared to other toolchain components like compilers. This talk aims to demystify debuggers by showing how the utilities you use every day actually work.

Topics which will be covered include debug information and object file formats, breakpoints, stepping, register and memory manipulation, stack unwinding, multi-threaded applications, and expression evaluation. x86 Linux platforms will be used for demonstrative purposes, but the general concepts are platform independent.

avatar for Simon Brand

Simon Brand

Senior Software Engineer, GPGPU Toolchains, Codeplay Software
Simon is a GPGPU toolchain developer at Codeplay Software in Edinburgh. He turns into a metaprogramming fiend every full moon, when he can be found bringing compilers to their knees with template errors and debating undefined behaviour on the C++ Slack channel. He co-organises the... Read More →

Monday September 24, 2018 15:15 - 16:15

Attendees (56)