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Wednesday, September 26 • 20:30 - 22:00
Optimizing Code Speed and Space with Build Time Switches

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Our compilers and linkers are powerful tools and like many power tools, mastery means understanding the settings. Come join compiler experts to get your questions answered on how to get the best from your code whether you are building for speed or space.

Speakers
avatar for Ian Bearman

Ian Bearman

Software engineer working on various technologies for over 17 years. Has a rich engineering experience in code generation and optimization with multiple languages, architectures and platforms. Currently is software engineering manager at Microsoft on the Visual C++ compiler team... Read More →
avatar for Chandler Carruth

Chandler Carruth

Software Engineer, Google
Chandler Carruth leads the Clang team at Google, building better diagnostics, tools, and more. Previously, he worked on several pieces of Google’s distributed build system. He makes guest appearances helping to maintain a few core C++ libraries across Google’s codebase, and is... Read More →
avatar for Xiang Fan

Xiang Fan

Principal Software Engineer, Microsoft
Xiang is the Principal Software Engineer in Visual C++ compiler front end team and works with game studios to analyze and improve their build time.
avatar for Brett Searles

Brett Searles

Principal Architect, Attobotics
avatar for Michael Wong

Michael Wong

Distinguished Engineer, VP, Codeplay,ISOCPP
Michael Wong is Distinguished Engineer/VP of R&D at Codeplay Software. He is a current Director and VP of ISOCPP , and a senior member of the C++ Standards Committee with more then 15 years of experience. He chairs the WG21 SG5 Transactional Memory and SG14 Games Development/Low Latency/Financials... Read More →


Wednesday September 26, 2018 20:30 - 22:00 PDT
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